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Pandamonium

This game was created by the students from UBC's Computer Science Program in one of their classes. I was asked by one of their students to help with models. Ahram Lee created the character models, while I rigged, animated and exported for use in Unity. (Unity, Maya, Photoshop)

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Zombie Crossing

A tower defence game created in XNA for the windows phone and XBOX. I animated, textured, modeled the levels, some of the characters, fixed up the main menu. You can now buy the game for XBOX or your windows phone. (XNA, Maya, Photoshop)

ZombieCrossing

 

Purgeatory

Global Game Jam 2012 is a 48 hour event where you have to create a game in 48 hours. This game was made by my team of two artists including myself and four programmers. The theme of the event was 'Extinction'. I modeled, textured, rigged, animated the characters. (Unity, Maya, Photoshop)

 

Angry Atoms 2011

Angry Atoms is a game created in Unity using 2d and 3d art to create a unique experience while optimizing the art for export to iphone and android. (Unity, Maya, Photoshop, Illustrator, Flash)

 

Telesaur

Global Game Jam 2011 is a 48 hour event where you have to create a game in 48 hours. This game was made by my team of two artists including myself and four programmers. The theme of the event was 'Extinction'. (Unity, Maya, Photoshop)

telesaur

 

Victoria Game Jam

This was my first Game Jam and using Unity as a game engine. We ran into some problems with the exporting but managed to finish our game. The theme for the event was "The Coast". (Unity, Maya, Photoshop)

birdseyeview

 

A Room!

Yes this is a room, and its awesome! Look at those books! A radio? hellz yeah it is. I modeled and lit the room after I finished school.

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BCIT Demo Reel 2008

This is the first demo reel I made while going to BCIT's Digital Animation Program

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BCIT Term 2 Group Project

A group assignment where we had to create a storm environment within 2 weeks time. The tornado, rocks, truck (animation, modeling, rigging), water were created by myself. Other aspects were created by: Masaki Jefferies, Ahram Lee, Sean Berridge.

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BCIT Term 3 Logo Group Assignment

We had to create a logo for our demo reel in our final term, which was fairly hard because we had to create our demo reel at the same time. This did not appear on my demo reel because the quality of work wasn't up to par due to time constraints. Animation (B, C, and R), half of the modeling, and sparks were created by myself. Other aspects were created by: Sean Berridge, Luke Nguyen

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